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Post by EZM DEV on Feb 11, 2019 15:43:10 GMT -8
I have been thinking about taking scripting requests on the side.
While EZM is a awesome tool and will setup objects to be multiplayer ready.
It will not review your code and re-write it to check multiplayer properly, so for the people that have a project already done and just want to include multiplayer.
We can run it through EZM and then I can setup your code behind to include the proper multiplayer checks as a service.
I have examples within EZM to show how to code those checks but if anyone needs some extra help I can code up what you need for a reasonable price.
Another reason I would like to offer this service is for example a lot of people in communities like Invector and ORK ect.. they have the templates they have been working in and modifying to fit their needs and if I rewrite the templates completely like I did with Invector I am left with the troublesome idea on how to distribute that properly as I have no rights to distribute, just permission to modify. It could become a mess so unless I come up with a better way to distribute or maybe the developers of these assets will pay a fee for a multiplayer version then they can just distribute it all how they want.
Just tossing around the idea for now but will be taking the requests on Unity Live Experts as it releases or also right from the discord channel.
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